Regulus High-Fantasy Arena-Sports

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Regulus High-Fantasy Arena-Sports

Score
9
Players
2-4
Time
30 to 90 min
Recommended Age
12+
Difficulty
not provided
Official Website
Not provided
Type
game
designers
No designers found
artists
No artists found

Description

Regulus High-Fantasy Arena-Sports is a highly tactile skirmish boardgame. To win the game, player must score 10 victory points by: knocking-out opponents, score public objectives or have their characters standing in the Regulus zone, a king of the hill center of the map where points can be scored at the end of three rounds.

The unique initiative system lets players strategize when a character starts their turn. Playing a low numbered initiative card will let a character start early, dishing out some hard hits or eagerly avoid any potential danger.

When a character starts their turn they may do up to two actions, which include: movement, attacks, spells, laying down traps, healing and pushing and pulling your enemy's to spaces they don't want to go. Position your character's just right and you can even attack with powerful off-turn actions.

Regulus features 4 asymmetrical teams of 3 characters, which can be customized even further with equipment cards. Characters can bring 3 equipment cards with them, adding a once per game action and a lasting passive per card. This vastly changes the playstyle of a character and will lead to new and exciting gameplay opportunities.

—description from the publisher