

Opacity
Description
A "legacy trick taking" game of advocating under an owl-igarchy.
Fight for shape representation as advocates with intersecting shapes. Play across multiple generations, starting with one built by star ⭐️ bellied owls. Can you guide your hand of owl cards towards acceptance?
Each generation consists of about 4 games, and each game is made up of about 6 tricks. Each trick, players will either closet a card to remove it from their hand, or reveal a card. Revealed cards add to their shape’s visibility score, with shapes in parliament giving a bonus each trick. All cards of the winning shapes are ✅ accepted, and all other cards are ❌ rejected.
The player with the most accepted cards adds one to parliament as the winner, which will shape the rules and bonuses for future generations. What legacy will you leave behind in your fight for opacity?
Opacity was designed as part of the Small Game Big Theme Game Jam and also a Break My Game Jam.