

Of Gods And Mortals: Mythological Wargame Rules
Description
A fantasy skirmish wargame ruleset based on Song of Blades & Heroes in which heroes, monsters, demigods, gods and units of mortals clash for dominance of the battlefield. Each player has 16 to 40 figures including a balance between gods, heroes and mortals. A point system makes games scalable, as large or small as time and available models allow.
Each player’s force comprises a few units of mortals, a single god, and legends - an in-between tier of powerful, unique creatures like the monsters and heroes of lore. Legends are much stronger than mortals but not as powerful as the gods themselves. Gods are true immortals - if they are defeated they do not die. They come back as soon as enough mortals pray for them to reappear on the battlefield. The three tiers are interdependent. Gods lose power and actually cannot exist without the support of mortals. The strength of prayers, faith and oaths taken in the gods’ names is what keeps the gods going.
Gods are the real powerhouses and keep the mortals fighting - without them, mortals lose heart. Mortals fuel the gods’ powers through chanting and prayer. Legends lead and inspire mortals or terrorize them and turn them into mincemeat.