Mentirosa

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Mentirosa

Score
9.3
Players
2-0
Time
Not provided
Recommended Age
10+
Difficulty
not provided
Type
game
artists
No artists found

Description

Mentirosa© is a version of liar's dice that is played with Spanish Poker dice and the exclusive Mentirosa Player Tubes available only in this timeless game set.

The object of the game is to guess what your opponents have rolled without going over.

Unlike traditional poker games that require a poker face and mostly silence, Mentirosa encourages you to trash talk, taunt and tease your opponents. It's the main strategy, hence the name of the game: Mentirosa (Spanish: liar).

EACH SET INCLUDES:

* 6 Mentirosa Player's Tubes
* 6 sets of casino-grade poker dice
* Loser Chips : These chips will help you keep track of the winners and losers.
* Mentirosa Professional or Travel storage case
* Instructions in English and Spanish.

2 to 20 Players (with extra sets) Ages 10 and up.


How to play Mentirosa

In this version of liar's dice, the object of the game is to guess the number rolled, of any suit, among all the dice.

To begin the game, each player rolls a single die in open view of other players. The player
with the highest suit starts the play. If a tie occurs, only those players in the tie roll again.

Players throw five poker dice into their tube. They look in their tube to see what they rolled.

A turn begins when the starting a player makes a call, for example three Jacks. This
means they believe that there are at least three Jacks among all the dice in play.

The next player has two options:

1. Raise the call. This is done by, raising the suit called, raising the number of dice
called, or both. In this example, the next player could call three Queens, three
Kings, three Aces, or four of anything else. Any of these would be higher than the
three Jacks called. Or...

2. Challenge the call. When a player challenges a call, he or she does not believe
that the hand called, in this case three Jacks, exists among all the dice in play.
To challenge, a player raises their tube, revealing their hand and signaling to the
other players to do the same. At this point, the suit in play is counted.

In this example, if there are at least three Jacks among all the dice in play, the
challenger receives a loser chip and a new turn begins. If there are less than three Jacks among the dice in play, the calling player receives a loser chip and a new turn begins.

The loser begins the next turn. There is no passing. Once a call is raised, it is the next player’s turn and he or she has the same two options.The game continues in this manner, player after player, until a call is challenged.

Once a player receives 5 loser chips, they are out of the game. Last man standing wins!

Source: www.mentirosa.org