

ASL: Journal – Issue Three
Score
8.3
Players
2
Time
180
Recommended Age
12+
Difficulty
very hard
Official Website
Not provided
Type
expansion
mechanics
publishers
designers
artists
Description
The ASL Journal is a magazine published by Multi-Man Publishing targeted specifically to ASL players. It contains strategy articles, explanations, after action reports, and, last but not least, a number of ASL scenarios.
From the publishers website:Articles
- A View From the Mound - Curt Pontificates
- The Norwegian Campaign - April 9th - June 8th, 1940
- The French Expeditionary Corps - Victory at Narvik
- A Two Month Stint - The Chasseurs de Podhale
- HOCH! HOCH! - A Solitaire ASL Mission
- Slaughterhouse - A Scenario Review of J33
- A Case for Infiltration - Japanese Troops and Close Combat
- Collect for Output - How the Heck Did That Happen?!?
- Anti-Aircraft Guns - Employment and Tactics
- Strafer Jones Air Support Mechanics
- Broadway to Prokhorovka - A Kursk Mini-CG
- Keep on Truckin' - Truck Transport and ASL
- Rules of Engagement - Playing ASL with SASL Guildlines
- B9.5 BOCAGE - Historical and ASL Perspective
- Comprehensive Deluxe WA Example - Ian Mans the Wall
- American Tragedy - The Story Behind the Scenario
- First Do No Harm - Designer's Notes for the 2nd Edition ASLRB
Scenarios
- Mission JM1 HOCH! HOCH!
- ASL Scenario J36 The Bridge of Verdalsora
- ASL Scenario J37 Tretten in Flames
- ASL Scenario J38 Bitter Defense at Otta
- ASL Scenario J39 Indeed!
- ASL Scenario J40 Might Makes Right
- ASL Scenario J41 By Ourselves
- ASL Scenario J42 Grebbe End
- ASL Scenario J43 3rd RTR In The Rain
- ASL Scenario J44 Audacity!
- ASL Scenario J45 The Last Roadblock
- ASL Scenario J46 Strongpoint 11
- ASL Scenario J47 They're Here! Reverse!
- ASL Scenario J48 Blood Enemies
- ASL Scenario J49 Desperate Dash
- ASL Scenario J50 The Cactus Farm
- ASL Scenario J51 Canicatti
- ASL Scenario J52 Dress Rehearsal
- ASL Scenario J53 Setting the Stage
- ASL Scenario J54 Showtime
- ASL Scenario J55 Matsumoto's Charge
- ASL Scenario J56 A Burnt Out Case
- ASL Scenario J57 Guards Artillery
- ASL Scenario J58 No 8 Platoon Overrun
- ASL Scenario J59 Friday The 13th
- ASL Scenario J60 Bad Luck
- ASL Scenario J61 In The Bag
- ASL Scenario J62 Lee's Charge
- ASL Scenario J63 Silesian Interlude
- ASL Scenario J64 American Tragedy
- ASL Scenario J65 Brave Little Emchas
- KGP Campaign Game IV Prayers In The Dark