YET

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YET

Score
6.4
Players
2-3
Time
20 to 30 min
Recommended Age
10+
Difficulty
normal
Type
game
publishers
artists
No artists found

Description

In this race for time, players race their Airships around a clock, capturing face-up Time Capsule cards for points at the end of the game.
Each round, the clock ticks one hour, flipping over the card in that hour's position. Players draft Action cards, then perform precise movements and card or Airship rotations in order to position themselves to capture the most Time Capsules at the end of the round.

Board Game: YET

Time Capsules are numbered 1-12 and reward their face value in points. The player with the most points wins!

—description from the designer