Yanks: ASL Module 3

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Yanks: ASL Module 3

Score
8.2
Players
2
Time
120
Recommended Age
12+
Difficulty
very hard
Official Website
Not provided
Type
expansion
mechanics
artists
No artists found

Description

This is YANKS ... the American extension to the ASL game system.

YANKS is not a complete game. Ownership of the Advanced Squad Leader Game System is required for play.

This is the 1st edition.

An extensive U.S. Army countermix is presented so that you can command every major vehicle, weapon and troop type that saw action in the European Theater.[...]

NOTE: Chapter E, the optional rules including Night, Interrogation, Weather, Ski Troops, Boats, Swimming, Air Support, Gliders, Paratroop Landings, Ammo Vehicles, Convoys and Artillery Barrage rules, is now included with the ASL RULEBOOK SECOND EDITION. The Chapter E pages included with YANKS first edition are ASL RULEBOOK first edition versions.

Scenario List:
  • ASL Scenario 19 Backs to the Sea
  • ASL Scenario 20 Taking the Left Tit
  • ASL Scenario 21 Among the Ruins
  • ASL Scenario 22 Kurhaus Clash
  • ASL Scenario 23 Under the Noel Trees
  • ASL Scenario 24 The Mad Minute
  • ASL Scenario 25 Gavin's Gamble
  • ASL Scenario 26 Tanks in the Street
Contents:
  • Four 8" x 22" mounted mapboards (#16-19)
  • 519 1/2" counters + 528 5/8" counters (5 countersheets)
  • rule chapter E (pages E1-E26) [first edition rules]
  • chapter E divider with play aids
  • U.S. vehicle and ordnance notes (chapter H, pages H31-H48)
  • U.S. OB detail (chapter N, pages N7-N10)
  • 8 scenarios (#19-#26)

(from MMP website and user's description)