転がる芝浜 (The after story of "Shibahama")

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転がる芝浜 (The after story of "Shibahama")

Score
6.8
Players
3-4
Time
45 to 50 min
Recommended Age
12+
Difficulty
not provided
Official Website
Not provided
Type
game

Description

転がる芝浜 (The after story of "Shibahama") is based on a human-interest rakugo vignette named "Shibahama". The title "転がる芝浜" (pronounced "Korogaru Shibahama") means "Rolling Shibahama", and the game has area control and resource management mechanisms and uses action dice.

You are an industrious fish merchant in Edo (ancient Tokyo). You used to be a lazy drunkard, but with a support of your wife, you have changed your mind and successfully abstained — but you cannot force your employees to abstain, and sometimes booze is required to keep business relationships. Are you able to manage your business while staying away from temptation?

You roll and place novice-worker dice and senior-worker dice on the game board to obtain fish, but you have to use these fish early because they gradually decay.

•••

あなたはまじめに働く江戸の魚屋です。かつては酒に呑まれて仕事をさぼるダメな魚屋でしたが、女房に支えられ、大好きだった酒を断ち、心を入れ替え働いています。でも、あなたの下で働く丁稚や番頭にまで断酒を強いるわけにもいきません。それ以外にも商いの上ではどうしても酒を使わざるを得ないことも…。はたしてあなたは酒の誘惑に負けずに、うまく商売を繁盛させることができるでしょうか?
丁稚ダイス・番頭ダイスを指揮してお魚を首尾よく手に入れたとしても、新機軸「お魚腐敗システム」によってどんどん鮮度が落ちてゆきます。
人情噺の名作落語「芝浜」をモチーフにした新感覚ダイスプレイスメント×エリアコントロール×リソースマネジメント、ここに開演!
publisher's summary