Tekeli-li

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Tekeli-li

Score
6
Players
3-6
Time
30
Recommended Age
10+
Difficulty
easy
Official Website
Not provided
Type
game
designers

Description

An Anti-tricktaking game with a Cthulhu Mythos theme

If you want to live long, you shouldn't cognize something.
If you want to play happily, you shouldn't know about the existence of horrible deities who dominated old earth.
Will you bear up and survive these distractions?
It is up to you. Cross your fingers!

Contents

12 Fire(red)cards (1 each :value 1-6, 3 each :value 7-8)
12 Earth(black)cards (1 each :value 1-6, 3 each :value 7-8)
12 Water(blue)cards (1 each :value 1-6, 3 each :value 7-8)
12 Air(white)cards (1 each :value 1-6, 3 each :value 7-8)

Also you need

About 30 unnamable markers

Object of the game

Escape from unknown horror. Remain far away from the Great Old Ones' insanity. At the end, players who have the most unnamable markers are frighteningly havocked.

Apects

Basically, do not take a trick. If you do, the Great Old Ones may come along (and unnamable markers). Cards where both the number and color are the same cancel each other and allow the possibility of an escape from unnamable markers.