Take Off!

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Take Off!

Score
5.5
Players
2-6
Time
60
Recommended Age
6+
Difficulty
easy
Official Website
Not provided
Type
game
designers
artists
No artists found

Description

This educational game, designed to teach geography (according to the Resource Games website) involves getting your fleet of up to four airplanes from one side of a Mercator projection-style roll-up mapboard to the other before anybody else can do the same. Two 8-sided dice have the unenviable task of handling five colors, wild jet symbols, and the Take Off! facet, which, when rolled, causes you to warp an airplane directly to the destination on a card you draw for this purpose. Hilarity ensues as your opponents fail miserably to pronounce the names of various cities around the world.