Suske en Wiske Avonturenspel

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Suske en Wiske Avonturenspel

Score
3.3
Players
2-6
Time
20
Recommended Age
6+
Difficulty
not provided
Official Website
Not provided
Type
game
designers

Description

Muffin is being captured by Krimson. Krimson used the time-machine to go back 500 years to a heavily monitored island. The object of the game is to collect 500 'flitsjaren' and 6 character cards to rescue Muffin.

Players roll and move along the board. When a player completes a round, that player collects 100 'flitsjaren'. During the game players win and loose 'flitsjaren'. If a player lands on a space with the image of Muffin, Spike or Suzy, the player gets a character card.
The first player who has collected 6 different character cards and 500 'flitsjaren' wins the game, but only when he or she stands on a space with 'flits'.

The game could be played with the 12 figurines of the Spike and Suzy series. These figurines were available to collect at the Albert Heijn super markets in 2000. The game box doubles as a figurine storage box.