

Strange Victory
Score
7
Players
1
Time
60 to 90 min
Recommended Age
0+
Difficulty
not provided
Official Website
Not provided
Type
game
categories
mechanics
publishers
designers
artists
Description
A solitaire design, this game illustrates how the smaller but nimbler Germans got "inside" the Allied decision cycle to constantly impose small delays and major "rethinks" producing a catastrophic failure on the Allied side - though the better the Germans do may well panic their own High Command into halting them.