Rifle Squad: US at Omaha Beach – A Solitaire Wargame

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Rifle Squad: US at Omaha Beach – A Solitaire Wargame

Score
9.2
Players
1
Time
60 to 90 min
Recommended Age
0+
Difficulty
hard
Official Website
Not provided
Type
game
designers
artists
No artists found

Description

The D-Day landings took place on June 6th, 1944. Taking Omaha beach was the responsibility of US soldiers. The main objective was to secure a beachhead five miles inland and to link Gold beach with Utah beach. Just over half the German defenders were battle hardened combat soldiers, and were generally positioned in strongpoints along the coast. In the game, the Player will take control of a single Rifle Squad consisting of 12 men. The exploits of the Squad can be played out in a Campaign across 3 Missions, chosen at random on each playthrough. The first Mission will consist of a beach landing, the second Mission will require the soldiers to push inland and the third Mission will require them to take the final Objective for victory. Injured soldiers, unless healed by the medic, will be ineffective for the remainder of the Mission, but will recover for the next Mission. Soldiers killed in action in any Mission will be unavailable for the rest of the Campaign.

The aim of this game is to present a set of clear and easy to read rules, beautiful Mission Maps and clear, useful game counters. Individual Missions within a Campaign can be played in around an hour or so, and each one should provide endless replayability.

How the game works
This game is a solitaire wargame. You play the game, and the enemy is controlled by the game. Ideally, you will need 9 standard six-sided dice, although the number of dice needed can easily be reduced simply by rolling fewer dice several times as required. It is highly recommended that the counters provided on the final page of the game are used to play this game. Simply stick them to card and cut them out. A video demonstrating how generally to do this can be found on the Mike Lambo Solitaire Book Games YouTube channel.

Players: 1
Playing time: 1 hour or so per Mission

-description from designer