

Pitch'n Dunk
Score
7.7
Players
2
Time
20
Recommended Age
8+
Difficulty
easy
Official Website
Not provided
Type
game
categories
mechanics
No mechanics found
publishers
designers
artists
No artists found
Description
Pitch'n Dunk uses the mechanisms of disc-flicking to simulate a basketball game with the game board representing a basketball field with two 2-point zones and two 3-point zones. Each coach (player of the game) directs wooden tokens; each wooden token represents a player (with five on each team) or the ball.
Coaches alternatively give their players a flick, and the goal is to score 11 points with a 2-point differential. There are different rules to simulate a basketball game:
- Shot clock: In some situations, the defensive coach can trigger the shot clock; attacking players must score in a limited number of actions.
- Dribble:: The player who holds the ball can advance by giving one flick before he passes/shoots.
- 3 offensive fouls:
- Traveling: Dribble for too long of a distance.
- Charging: The player who holds the ball touches a defensive player.
- Backcourt violation: The ball carrying player is back in his team zone after going in the opponent's zone.
- 3 defensive fouls:
- Blocking: A defensive player touches an offensive player.
- Blocking the player who holds the ball: A defensive player touches the player who holds the ball in the defensive zone.
- Illegal defense: There's no attacking player in the defensive zone and at least one defensive player in the 2-point defensive zone.