
Pickett's Charge: Wargames Rules for Battles in the American Civil War
Score
7.6
Players
2-12
Time
120 to 360 min
Recommended Age
12+
Difficulty
hard
Official Website
Not provided
Type
game
categories
publishers
designers
artists
No artists found
Description
This fast-paced and dynmic set of rules is designed for battle-sized engagements in the American Civil War, from Division or Corps strength for a club evening to huge multi-Corps battles for full days or weekends.
Veteran Game Designer David Brown, well known for such classics as General de Brigade and Battlegroup PanzerGrenadier, presents the next generation of game design with an emphasis on command decisions and a streamlined, easy to learn game system which is still challenging to master.