Pestka, drops, cukierek

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Pestka, drops, cukierek

Score
6.1
Players
2-5
Time
30 to 45 min
Recommended Age
8+
Difficulty
not provided
Official Website
Not provided
Type
game
designers
artists
No artists found

Description

Pestka, drops, cukierek is a kid's journey to the world of economics. The game presents the basic mechanisms of demand and supply in an accessible way, and at the same time it tells an extraordinary story of a mysterious land hidden in Julek's pocket. The evil king forbids everything that gives joy, health and happiness! Your task is to make the magical land be vibrant again. But you must hurry - the evil king raises funds to pay for the army, which is to punish the rebel residents. The fate of the kingdom is in your hands!

The game was created on the basis of a book by one of the most valued Polish writers for children - Grzegorz Kasdepke.

Gameplay:
There are 7 action fields on the board. In your turn, you can move to any field in a clockwise direction (Players themselves choose how many squares they will move their pawn. But the consequence of this quick free access to various actions is the increasing frequency of paying tribute to the king.) On the action field, a player can perform the appropriate action: draw resources, change them into "goods" (for example a pencil into a picture), sell "goods" to inhabitants of gray houses or exchange resources. After each action, active player asks others if they want to pay him 1 coin to do the same action in a limited way.

The game may end in two ways: When the number of gray houses is smaller than the number of players - then the player with the most coins is the winner; When the royal treasury is full, then everybody lose.

—description from the designer