

Megacorp
Score
4.3
Players
2-6
Time
Not provided
Recommended Age
12+
Difficulty
hard
Official Website
Not provided
Type
game
categories
mechanics
publishers
designers
artists
No artists found
Description
In a manner slightly reminiscent of Milton Bradley's game of "Life", two to six players choose whether to follow a path of self-employment and eventual sellout to Megacorp, or a university program that leads them to employment with Megacorp. However, both paths eventually converge and lead the players onto the path of a corporate takeover. When all players have reached either the "Pyramid" or the "Over Budget" squares, the player with the greatest total of Common Stock Shares becomes the Chief Executive Officer of Megacorp and wins the game.