Marching Order

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Marching Order

Score
8.1
Players
1-4
Time
15 to 300 min
Recommended Age
18+
Difficulty
not provided
Type
game
mechanics
No mechanics found
publishers
designers

Description

Marching Order is a Solo/Co-op Dungeon delve that plays like Choose your own Adventure and Darkest Dungeon’s analog bastard child. You can play on your lonesome or bring some friends together to share in the hilarious misery. Buy your Rogues, put them in the dungeon, and start making some choices. Combat is done in a line- the sellsword can hit what's right in front of it, the archer can hit creatures 4 spaces away, etc. I wouldn't expect to stay where you are, however - the monsters have a way of shaking things up.

Get your coin, go back to the town of Rotbottom, and buy more gear. You only have so much room in your inventory and you need to make sure you have enough torches. Gamble some with your friends in Rotbottom's gambling halls or even pit yourself against the dice. Then do a little carousing on the carousing table and get to work on the next Delve.

There's coin to be won, Rogues.

—description from the designer