Line Dice

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Line Dice

Score
6.3
Players
2
Time
15 to 45 min
Recommended Age
8+
Difficulty
not provided
Official Website
Not provided
Type
game
categories
No categories found
publishers
artists
No artists found

Description

In Line Dice (ラインダイス), your goal is to reach your finish line first with your six dice.

Each player has their own movement track with six lanes for their six racing dice. The racing dice all start off the board on their 1 symbol, which is also wild. On your first turn or two, you'll roll two six-sided dice, choose a die, flip a racing die to the matching number, then place it in the "start" space at the beginning of the lane; you'll then repeat this process with the other die.

Once you have at least one die in a starting space, on a turn you roll the two six-sided dice, then use each die to either change the face of one of your racing dice or advance a racing die of the matching number. If you create a line of racing dice of the same number, say, two 4s that are adjacent to one another, then you can use a rolled 4 to move both of the racing dice four spaces at the same time. (A 1 counts as all numbers, so it automatically creates a line when adjacent to another racing die.)

If you land one of your dice on a change space in a lane, you can change an opponent's die to the value of your choice.

You must land a racing die in the goal space at the end of the lane by exact count. If you would have extra movement, then you move the racing die backwards in the lane until the full value of the die is used. However, if you land a racing die in the penultimate space in a lane, then when you roll that number again, you can push that racing die forward one space onto the goal.

Get all six of your racing dice onto the goals first, and you win. Alternatively, you can play multiple games, with each player scoring points for the face value of the racing dice in the goals and losing points for dice that didn't make it, with jokers now counting for -10 points.