

Kipin Kapin Kurre
Score
4.3
Players
2-4
Time
20
Recommended Age
5+
Difficulty
not provided
Official Website
Not provided
Type
game
categories
publishers
designers
artists
No artists found
Description
Each player has a squirrel with a wheelbarrow, trying to get to the island and pick up nuts that match his cards. By rolling a die, players move their squirrels and also the bridges leading to the island. When a squirrel reaches the island, it gets to pick up nuts from the tree. After picking up a maximum of two nuts the squirrel has to run back home to store the nuts. First player to collect five nuts that match his cards wins.