Hind Commander

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Hind Commander

Score
8.1
Players
2-6
Time
120
Recommended Age
8+
Difficulty
hard
Official Website
Not provided
Type
game
mechanics
artists
No artists found

Description

Hind Commander deals with interesting, but difficult field – helicopter actions over the modern frontlines. The rulebook (fine printed, 100 pages and sheets with full-color counters ) and 1/600 miniatures may be purchased from Assault Publishing web store.

Hind Commander has a lot of advantages which make playing it fun, challenging and unique:

•a pre-planned orders game mechanic,
•effective, but easy to master fog of war rules,
•emphasis on the importance of electronic warfare,
•rules for helicopters, airplanes, tanks, softskins, infantry, off-table support units and many more!
•a card-based stratagem system,
•a built-in card-based random battle generator with secret objectives,
•a doctrines system instead of conventional fixed army lists,
•a vast, open list of equipment,
•a complete ruleset with all markers attached.
These features give you significant tactical flexibility: among many courses of action, you may snipe enemies with long range guided missiles, mark targets using your recon choppers and call in artillery bombardments, or simply crush your foe with rockets and machine guns, disembark infantry and finish the assault with a napalm strike in a truly classical style!