

Gimel
Score
5.5
Players
2
Time
30
Recommended Age
10+
Difficulty
normal
Official Website
Not provided
Type
game
categories
mechanics
No mechanics found
designers
artists
No artists found
Description
Each player has 24 pieces; 8 horus (large cylinders, worth 6 points), 8 bastets (large triangles, worth 3 points) and 8 scarabs (small round buttons, worth 1 point).
The game starts on an empty 8x18 board and a player can either place a new piece on an empty space of the board or move an existing one on the board - depending on it's movement restrictions.
Winner is the player with the most captures, that is not the number of captures, but the total value of the captured pieces.