

鬼戏•巅峰之争 Ghost Play
Description
Chinese-themed card game created by QMOND.ME
The goal of the game is try to exorcise more ghosts as you can. And help your teammates to do so. If the Ghost Lord appeared, then kill it as soon as you can or else the player who plays the Ghost Lord will win the game.
Now is the chaos of the world, the demons run rampant. Dark smoke two players camp brand camp, representing the main factions of the two channel division: "Peace Avenue","Tianshi" solution based on the moral acceptability of various occasional fight, the King of Ghosts was waiting in the wings seal.
Get rid of the color corresponding with their kid camp extra bonus points; always be some people harbor no deception: "depraved"
Evil ways players will need to try everything to make the other a player possessed by three demons, and then let the King of Ghosts possessed in his own body against other players. However, if the evil ways by three players to their kid possessed, the evil ways of death and the end of the game players, other players are settled scores.
10 Identity Cards
88 Day Cards (72 Standard Edition Cards + 16 Expansion Edition Cards)
Expansion Edition of Day Cards: Bagua Fu(red)*2、Bagua Fu(blue)*2、Wugui Fu*3、Yuling Fu*3、Poyuan Fu(red)*1、Poyuan Fu(blue)*1、Lianyu Fu*2、Yinhun Fu*2. They satisfied the players who like the games to be more difficult.
8 Character Cards
50 Night Cards (42 Ghost Cards +8 Event Cards)
9 Ghost Lord Cards
2 Reiki Token
1 Dice
game-play
Round stage players perform the following actions
1. day stage
use of spiritual power, remove license Taoism and use of hand instruments used in the card
2. night stage (playing King of Ghosts of the player draws a card Taoism)
ghost haunt, and open ghost ghost deck will be possessed in accordance with rules to determine which player on the exorcism can then be.
goal
1.King of Ghosts did not show up: public identity of all the players, clearing scores of the two camps scores, scores of high-camp to win (the team victory in the system)
2.King of Ghosts have appeared, and the King of Ghosts was punitive, public identity cards of all players, clearing scores of the two camps scores, scores of high-camp to win the King of Ghosts Ghost not dead deck was exhausted and the players play to win the King of Ghosts.