Fate of Witches

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Fate of Witches

Score
8.9
Players
1-4
Time
30 to 60 min
Recommended Age
12+
Difficulty
not provided
Official Website
Not provided
Type
game
publishers

Description

The Council of Witches is in turmoil. The Grand High Witch is dead and the witches are fighting among themselves for the right to succeed her. But only the most powerful witch can ascend to such a high status. Meanwhile, people are disappearing and there are reports of strange happenings. With fear and suspicion rife, the villagers have called for the Witch Hunter and his trusted Hound.

Fate of Witches is a coven-building card game for 1-4 players. Plan, recruit, build, and combo your way to highest-scoring coven before the end of the game. Fate is in your hands. You’ll need your wits about as you take on the role of a head witch trying to build the highest-scoring coven. Recruit strange characters, fire up your cauldron, salvage magical items from the well, and turn to the dark arts to gain an advantage. All while evading the Witch Hunter, hell-bent on burning every witch in his way.

The game is played over several rounds, each consisting of three phases: Dawn, Day and Night.

Dawn Phase: Each round (except the first round) starts with repopulating the Village Square and passing on the Witch’s Coin.
Day Phase: Starting with the Witch’s Coin holder and proceeding clockwise, each player takes their turn to perform the following two actions: Draft & Coven actions.
Night Phase: The current Witch’s Coin holder draws a card from the Event Deck.

Ending the Game
Once all Event Cards have been resolved, this triggers the end phase. Once the end phase has concluded, players add up their covens, and the player with the highest score wins the game and becomes the Grand High Witch.