

Europa Universalis: Extension No 1
Score
7.3
Players
1-8
Time
360
Recommended Age
12+
Difficulty
very hard
Official Website
Not provided
Type
expansion
mechanics
publishers
designers
artists
No artists found
Description
This expansion to Europa Universalis adds a complete countersheet and rules to AWE's game of early modern Europe (1492-1792).
Cannot be played alone.
Countersheet #7 contains 260 square counters and 13 round counters.
New types of counters include:- Forts (like fortresses, can be built on the Rest-of-the-World map)
- Missionaries and missions, which give bonuses on some colonial actions. Some are marked Jesuit, Franciscan, Torquemada
- Colonial governors (event 42 modified)
- Sepoys (colonial land detachments -- marked "Cipaye") can be raised by the French, British and Dutch for use in Asia
- Native allies -- American Indian detachments that can be raised by the French in North America
- Industry for Prussia, Sweden and some major powers
- Diplomacy for minor and major powers
- Details on how to use those new counters
- New minor states - Corsica, Napoli, Granada, Sicily, Catalonia, Ireland, Ukraine
- 10 New events and 4 modified events
- Rules for games with fewer than 6 players. Major powers without a player act like Minor states.
- A list of historical monarchs, with their Admin, Diplomatic and Military values.
- Modified and new Scenarios
- Objectives slightly modified
- Political events tables 1492-1792
20 modified scenarios
6 new Battle scenarios:- 7 Years War in Europe and the world 1756-63
- War of the Austrian Succession in Europe and the world 1744-48
- Invisible Armada 1588
- Culloden 1746
- Turco-Persian War 1630-1639
- War in Livonia 1560-1582