Escape: The Curse of the Temple – Queenie 14: Wishing Well

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Escape: The Curse of the Temple – Queenie 14: Wishing Well

Score
7.3
Players
1-5
Time
10 to 0 min
Recommended Age
12+
Difficulty
not provided
Official Website
Not provided
Type
expansion
publishers
artists
No artists found

Description

Originally offered through Dice Tower's Season 13 Indiegogo campaign

This is Queenie 14

Setup:
After you have placed 2 randomly drawn chamber tiles next to the starting tile, shuffle the new chamber with the rest of the chambers.

Rules:
Once discovered, a player inside the wishing well chamber can roll 2 key symbols to draw one treasure tile, get rid of a curse he has in front of him, or reclaim a die he has lost. To use the wishing well again, the player has to leave the chamber and re-enter it