Cthulhu Wars: Dire Azathoth

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Cthulhu Wars: Dire Azathoth

Score
7.8
Players
2-8
Time
40 to 90 min
Recommended Age
14+
Difficulty
not provided
Official Website
Not provided
Type
expansion
publishers

Description

Dire Azathoth is a new Independent Great Old One expansion.

How to Awaken Dire Azathoth:
Control a Gate on an enemy Faction's Start Area.
Pay 10 Power, and place Dire Azathoth into the Area.

Combat: Roll a die. Dire Azathoth's Combat rating is equal to the result of the roll.

Mindless Destruction (Post-Battle): Any Faction Battling in Dire Azathoth's Area gains his choice of either 1 Doom or 1 Power for every Unit that Faction Kills or Eliminates in that Battle. (Dire Azathoth need not be involved in the Battle).

Spellbook - Dire Azathoth.pngSpellbook - Dire Azathoth (The Blind Idiot God).png Spellbook Requirement: As an Action, pay 20 Power.
The Blind Idiot God (Game Over!): Immediately win the game, even if you do not have all 6 Faction Spellbooks or the most Doom.