Commando Actions: A Game of Tactical Level Combat in World War II

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Commando Actions: A Game of Tactical Level Combat in World War II

Score
5.3
Players
2-4
Time
60 to 240 min
Recommended Age
12+
Difficulty
normal
Official Website
Not provided
Type
game
publishers
artists
No artists found

Description

Commando Actions is a turn based hex and counter small unit level simulation of commando actions or raids during WWII. Hexes are 25 meters, elevation levels 150 feet, turns are 10 minutes and counter are 3-10 men teams or single tanks, guns, ships, buildings, etc.

The game rules are divided into the basic game (book 1 of the rules) and optional/advanced optional rules (book 2). Optional rules:
  • Night and sunrise turns
  • Dummy units
  • Alert status and alarms
  • Sentry units
Advanced Optional rules include:
  • Aircraft
  • Naval shore batteries and support ships
  • Blind fire and scatter
  • Evade movement
  • Run movement
  • Voluntary suppression/pin
  • Parachute drops
  • Passenger vehicles
  • Anti-aircraft units
  • Split fire
  • Opportunity fire
  • Close assault
  • Overrun
  • Recrewing unmanned weapons
  • Fieldcraft modification
  • Officer modification
  • Unit surrender
  • Smoke
  • Emplacements
  • Flail tanks

Commando Actions is very similar (more compatible than similar) in scale and mechanics to Pacific theater game Beachhead: A Game of Island Invasions in the South Pacific 1942-1944.