1877: Venezuela

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1877: Venezuela

Score
6.2
Players
2-7
Time
120 to 180 min
Recommended Age
14+
Difficulty
very hard
Official Website
Not provided
Type
game
artists
No artists found

Description

1877: Venezuela is all the best parts of 1817 packed into a very small game that plays fast and comes out of the starting gate at full speed.

Short (2h) 1817-style game with a focus on short sales and financial arbitrage and sabotage

Rules changes from 1817:
  • Currency “$” and “Bs.” both represent the Venezuelan bolívar
  • There are no private companies.
  • Corporations can only IPO as 5-share. There are no 2-share companies in the game.
  • 10-share companies have 10 short shares available.
  • When a player wins an auction to start a company, they immediately get a “housekeeping turn” where they can only do actions with the corporation they just won, (buy tokens/take loans/buy trains/redeem shares). Then the turn order resumes with the player after the player that started the auction.
  • The auction bid is paid to the bank. When a new corporation IPOs, the stock value is half the bid amount, rounded down. The corporation receives 2.5x the stock value and three shares are placed in the open market.
  • There is no restriction on when a corporation can be shorted after it has IPOed.
  • Corporations that formed during the current stock round can buy trains as a part of the stock round as a corporate action.
  • Corporations may only buy new trains from the bank, not from other corporations or the open market.
  • Game end trigger is the 4-train and ends after a full set of 2 ORs. There is no short sale restriction during the last stock round of the game.
  • When a mine tile is upgraded (yellow to green or green to brown), the company that performed the upgrade receives Bs.20 after the upgrade.