

1877: Venezuela
Score
6.2
Players
2-7
Time
120 to 180 min
Recommended Age
14+
Difficulty
very hard
Official Website
Not provided
Type
game
categories
publishers
designers
artists
No artists found
Description
1877: Venezuela is all the best parts of 1817 packed into a very small game that plays fast and comes out of the starting gate at full speed.
Short (2h) 1817-style game with a focus on short sales and financial arbitrage and sabotage
Rules changes from 1817:- Currency “$” and “Bs.” both represent the Venezuelan bolívar
- There are no private companies.
- Corporations can only IPO as 5-share. There are no 2-share companies in the game.
- 10-share companies have 10 short shares available.
- When a player wins an auction to start a company, they immediately get a “housekeeping turn” where they can only do actions with the corporation they just won, (buy tokens/take loans/buy trains/redeem shares). Then the turn order resumes with the player after the player that started the auction.
- The auction bid is paid to the bank. When a new corporation IPOs, the stock value is half the bid amount, rounded down. The corporation receives 2.5x the stock value and three shares are placed in the open market.
- There is no restriction on when a corporation can be shorted after it has IPOed.
- Corporations that formed during the current stock round can buy trains as a part of the stock round as a corporate action.
- Corporations may only buy new trains from the bank, not from other corporations or the open market.
- Game end trigger is the 4-train and ends after a full set of 2 ORs. There is no short sale restriction during the last stock round of the game.
- When a mine tile is upgraded (yellow to green or green to brown), the company that performed the upgrade receives Bs.20 after the upgrade.